TANKS TUTORIAL

1. Scene Setup
2. Tank Creation & Control
3. Camera Control
4. Tank Health
5. Shell Creation
6. Firing Shells
7. Game Managers

คำสั่งเริ่มเกมใหม่

การเริ่มเกมใหม่เดิมทีใช้คำสั่ง

Application.LoadLevel(Application.loadedLevel);

แต่ใน Unity เวอร์ชันใหม่ ให้ใช้คำสั่ง

SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);

Space Shooter

1: GAME SETUP, PLAYER AND CAMERA

1. Setting up the project
2. The player GameObject
3. Camera and lighting
4. Adding a background
5. Moving the player
6. Creating shots
7. Shooting Shots

Note: หลังจากเอา Mesh Collider ที่ VFX ออก ให้ใส่ Capsule Collider ที่ Bolt แต่ใน VDO ใส่ผิดที่ ไปใส่ที่ VFX

2: BOUNDARIES, HAZARDS AND ENEMIES

8. Boundary
9. Creating hazards
10. Explosions
11. Game Controller
12. Spawning Waves

3: SCORING, FINISHING AND BUILDING THE GAME

13. Audio
14. Counting points and displaying the score
15. Ending the game

4: EXTENDING SPACE SHOOTER

5. Mobile Development

  • Accelerator
  • Touch

unity3d.com – SPACE SHOOTER TUTORIAL

ROLL-A-BALL TUTORIAL


INTRODUCTION TO ROLL-A-BALL

1. ENVIRONMENT AND PLAY

1.1 SETTING UP THE GAME
1.2 MOVING THE PLAYER

2. Camera and Play Area

2.1 Moving the Camera
2.2 Setting up the Play Area

3. Collecting, Scoring and Building the game

3.1 Creating Collectable Objects
3.2 Collecting the Pick Up Objects
3.3 Displaying the Score and Text
3.4 Building the Game

unity3d.comROLL-A-BALL TUTORIAL